Evolve 2015 (4947) Release Notes: October 21st, 2015
  • Fixed issue on Mac OSX 10.11 El Capitan causing unresponsiveness when saving files.
  • Fixed issue on Mac OSX 10.11 El Capitan preventing pop-up graphic elements from working.


Evolve 2015 (4945) Release Notes: August 4th, 2015
  • Fixed overlapping text in Rendering Properties panel.
  • Fixed issue with materials not being applied correctly if computer system language was set as Japanese.
  • Fixed issue that was preventing the application window from being shown on top of other open application windows.
  • Fixed crash caused by the rendering browser being open.
  • Fixed crash when inverting a Loft surface orientation.
  • Updated to CT 2015 SP2
  • Fixed crash when opening SW 2015 files.
  • Added support for NX 10 files.
  • Fixed crash in Surface Offset when dragging handles on a broken object.
  • Fixed Import/Export error on Mac while using Japanese system language.
  • Fixed issue causing unresponsive zooming after applying Fit Selected.
  • Fixed issue where Undo was incorrectly changing the shape of an object.
  • Fixed issue where moving a Section Plane was causing Blend Points to be moved as well.
  • Fixed issue when translating, rotating, or scaling a Blend Curve would cause the Blend Points to loose their position.
  • Fixed issue causing incorrect changes to the geometry when saved and re-opended.
  • Added Japanese Help translation.


Evolve 2015 (4940) Release Notes: June 10th, 2015
  • Added additional support for h3d files.
  • Fixed issue where PS bodies were not being deleted internally which caused many unneeded duplicate bodies.
  • Improved internal PS bodies/PS session diagnostic tools.
  • Fixed issue with corrupt data when exporting .dxf files.
  • Added conversion from trimesh2 to polymesh.
  • Updated CT Kernel IO to version 2015 SP1 – adds support for SW 2014 & 2015 and Inventor 2015.
  • Fixed issue where the “Browse” button in texture browser was unresponsive.
  • Added internal flag for Round tool to improve compatibility with v2014 files.
  • Updated the font style and size for Asian languages in the Control Panel to improve legibility.
  • Fixed issue where Fillet Curves tool was not working properly when switching units to mm.
  • Fixed issue where Tangent Control Points in the Fillet Curve tool was not refreshing to start point of the fillet.
  • Fixed issue with Hide/Unhide Curves option also hiding lights.
  • Updated the texture path when using the image browser.
  • Fixed crash in Face Bridge tool when selecting faces while pressing the Ctrl key.
  • Fixed Import Export error on Mac with Japanese set as system language.
  • Fixed Round tool failure when file is opened on Mac.
  • Fixed incorrect shortcut in File menu for Save Selected.
  • Fixed issue with multiple edge loop chamfer
  • Fixed crash in Face Bridge tool when selecting an Inspire optimized object from the World Browser.
  • Added use of the comma as a dot on the European Mac extended keypad.
  • Fixed scrolling issue with magic mouse in Texture Position window.
  • Fixed use of Mac Command key to emulate right mouse button.

Evolve 2015 (4911) Release Notes: May 11th, 2015
  • Fixed issue in Loft tool where vertices were being lost when editing source objects.
  • Fixed surface visualization issue in Japanese version.
  • Fixed issue with mouse wheel not working on Mac.
  • Fixed issue with dragging vertices on closed profiles in Loft tool.
  • Fixed issue when reopening file where a seam position was changed in Loft tool.
  • Fixed issue of seams getting changed when adding vertices.
  • Fixed Loft failing when adding vertex and changing input profile.
  • Fixed scaling issue when copying and pasting objects from v2014 to v2015.
  • Updated Parasolid Translators - fixes potential errors in STEP files.
  • Fixed Mac issue with double letters being input into text fields.
  • Fixed crash in Mirror tool when no objects were selected.
  • Fixed crash in the Round tool.
  • Fixed issue with Subdivision snap not accepting a “0” value.
  • Fixed issue in Edit Polymesh tool where options in the control panel were not being enabled in some scenarios.
  • Updated Nurbs-To-Poly tool to allow “View Tessellation” option on Nurbified objects.
  • Fixed issue where Blend Surface was not updating when points on a source object were edited.
  • Fixed issue where mouse input was not being accepted in certain UI fields.
  • Fixed issue with multi-edge selection in PolyNURBS.
  • Fixed Mac issue where clicking next to a layer name would cause keyboard shortcuts to stop working.
  • Fixed broken link between Evolve and Inspire in Mac sT Suite packages.
  • Fixed crash when deleting a new perspective camera during interactive rendering.
  • Fixed crash when pressing ESC while in Edit PolyNURBS tool.
  • Fixed issue causing edit mode to be activated when PolyNURBS object was selected.

Evolve 2015 (4880) Release Notes: April 16th, 2015
  • Added Mac OSX 10.10.3 support.
  • Added option to recover file when .autosave file of same name is detected.
  • Fixed Harden/Soften options in polygonal editing
  • Added support for importing Catia V6 files.
  • Updated Parasolid library to v27.1.192.
  • Updated CoreTechnologie translators to v2015 SP0 – Added Creo 3 support.
  • Enabled Essential Video dialog at startup.
  • Fixed H3D animation issue.
  • Fixed the number of samples used in final gathering.
  • Changed “Sample density %” to “Samples”.
  • Fixed potential issue with parameters in Control Panel being enabled by default.
  • Fixed crash when applying Copy/Paste or Save Selected to a multi-output modeling tool.

Evolve 2014 (3969) Release Notes: December 9th, 2014
  • no changes made for Evolve

  • Evolve (3966) Release Notes: November 5th, 2014
    • Fixed missing radio buttons in Shading Manager on Mac OSX 10.10.
    • Fixed issue causing graphics to be invisible when clicking on icons/tools on Mac OSX 10.10.
    • Fixed several bugs related to rQ on Mac OSX 10.10.
    Evolve 2014 (3963) Release Notes: September 15th, 2014
    • Fixed issue causing slow performance in the UI.
    • Fixed crash when closing RenderQ window.
    • Fixed issue for KeyShot Live Link connection error.
    • Added support on Mac for HW13 .h3d files.
    • Fixed incorrect shortcut message on Mac for Uncombine.
    Evolve 2014 (3959) Release Notes: August 5th, 2014
    • Fixed issue with controlling Texture Positioning with the mouse
    • Fixed graphics issue with interactive handles mainly related to Planar Cloud from Point Cloud tool
    • Fixed issue with Continuity Check tool
    • Added support for HW13 .h3d files (Windows only – Mac support will be added in next release)
    • Added support for KeyShot version 5
    Evolve 2014 (3875) Release Notes: May 19th, 2014
    • Fixed missing surfaces issue when exporting to IGES/STEP using CT plug-ins. (not applicable on Mac)
    • Fixed missing surfaces issue when the file is read back with CT or HW translators. (not applicable on Mac)
    • Fixed missing surfaces issue when importing IGES file. (not applicable on Mac)
    • Fixed issue with trims being inversed on spheres when exporting to other file formats. (not applicable on Mac)
    • Fixed issue of corrupted geometry when exporting IGES/STEP files. (not applicable on Mac)
    • Fixed incorrect shape when importing IGES/STEP files. (not applicable on Mac)
    • Fixed issue with application becoming unresponsive when saving a disk primitive as IGES. (not applicable on Mac)
    • Changed the default IGES and STEP export from CT to Parasolid.
    • Improved export of closed and periodic entities.
    • Made the frequency of the automatic updates check customizable. Default setting as “once a week”. (not applicable for HyperWorks customers)
    • Updated the Submit Feedback link.)
    • Fixed interface freezing when applying DynaStep
    • Fixed some potential object visualization issues.
    • Fixed minor clipping plane bug.
    • Added better explanation in error message when Un-combine tool is applied to invalid objects.
    • Fixed issue in Mirror tool where objects were being placed incorrectly.
    • Fixed corrupted selection in Groups.
    • Fixed visualization issue when deleting a curve entity.
    • Fixed issue where applying point editing to a Lathed object would cause its shape to change.
    • Fixed issue where Background image tool was not working.
    • Fixed issue with Background Image tool that was causing a crash if the image path was deleted.
    • Fixed issue where a Face Extract object would incorrectly show status as broken.
    • Fixed issue in Replicate tool that was causing missing objects.
    • Fixed issue with Boolean Subtractions and Unions caused by opposing internal sheet bodies.
    • Fixed issue in Loft tool that was causing the surface to be twisted.
    • Fixed issue with Loft tool causing split edges.
    • Fixed issue in the Translation tool with the Nudge option that was causing the up/down arrow key behavior to be inverted.
    • Fixed an issue that was preventing the construction history from updating.
    • Optimized construction history recalculations.
    • Fixed issue with copied objects loosing construction history.
    • Fixed potential crash when opening the Model Browser.
    • Adjusted default Blend Curve calculations to produce more predictive initial shape.
    • Fixed potential crash when applying interior model scene #2, 3, & 6.
    • Improved default setting of Cylinder tool to initially make the bottom radius equal to the top radius. Bottom radius can still be adjusted at time of creation.
    • Fixed issue of Hide Unselected/Unhide all not working from the Selection pull-down menu.
    • Updated various translations in the user interface.
    • Fixed crash on Mac caused by network license timeout.
    Evolve 2014 (3792) Release Notes: March 6th, 2014
    • Fixed possible crash on H3D files if log file failed to be created
    • Optimized construction history recalculation for objects and files containing complex construction history
    • Enabled automatic check for updates on startup.
    • Fixed issue to improve calculation time when selecting source objects